Classic tic-tac-toe rules: get three in a row to win. But Toto wanders the board after every move, gobbling up any X or O he lands on — and he checks your line before it counts, so a sure win can vanish into a happy little dog.
The more marks on the board, the more likely something strange blows in: a twister that clears a row, a falling farmhouse, the witch on her broom, or the wizard's balloon. These leave treasures behind. Claim a treasure by playing your mark on its square.
Collect all three of the witch's boons (Ruby Slippers, Witch's Hat, Crystal Ball) or all three of the wizard's boons (Diploma, Pocket Watch, Medal of Courage) to win instantly. Your collection carries over between games — until you complete a set and cash it in for the win.
Toto avoids squares with treasure on them, except poppies. Poppies make him very, very sleepy.